## Baccarat Chemin de Fer Rules and Scheme

Baccarat Chemin de Fer Principles

Baccarat banque is wagered on with 8 decks in a dealer’s shoe. Cards under ten are worth their printed value and with Ten, Jack, Queen, King are zero, and A is 1. Wagers are placed on the ‘bank’, the ‘player’, or on a tie (these aren’t actual people; they just represent the two hands that are dealt).

Two hands of 2 cards are then given to the ‘banker’ and ‘player’. The value for each hand is the total of the cards, however the 1st number is ignored. For example, a hand of 5 and 6 has a total of one (five plus six equals eleven; ignore the 1st ‘1′).

A third card can be given using the following rules:

- If the player or house gets a total of eight or 9, the two players stand.

- If the player has five or less, she hits. Players stands otherwise.

- If the player stays, the banker takes a card on five or lower. If the player hits, a chart is used to see if the banker stands or takes a card.

Baccarat Banque Odds

The bigger of the two totals wins. Winning wagers on the house pay out nineteen to Twenty (even money less a 5% commission. Commission are kept track of and paid off once you quit the game so make sure you have funds left over before you quit). Winning bets on the player pays one to one. Winning bets for tie normally pay 8:1 but on occasion 9 to 1. (This is a poor bet as ties occur less than one in every 10 hands. Be cautious of gambling on a tie. However odds are astonishingly greater for 9:1 versus 8:1)

Gambled on properly baccarat offers generally decent odds, apart from the tie wager of course.

Baccarat Chemin de Fer Strategy

As with all games Baccarat has a few established misconceptions. One of which is similar to a myth in roulette. The past is not a prophecy of future outcomes. Keeping score of previous results on a sheet of paper is a bad use of paper and an insult to the tree that was cut down for our paper desires.

The most established and definitely the most acknowledged course of action is the one-three-two-six plan. This plan is employed to pump up winnings and limit losses.

Start by wagering 1 chip. If you win, add another to the 2 on the table for a sum total of three chips on the second bet. If you win you will now have 6 on the game table, subtract four so you are left with 2 on the 3rd bet. If you come away with a win on the 3rd wager, add two to the 4 on the table for a total of six on the 4th round.

If you lose on the initial bet, you take a hit of 1. A win on the first bet followed by a hit on the second causes a hit of two. Success on the initial 2 with a loss on the 3rd provides you with a gain of 2. And wins on the first 3 with a hit on the fourth means you balance the books. Winning at all four rounds leaves you with twelve, a profit of ten. This means you will be able to give up the 2nd round five instances for each successful run of 4 bets and still break even.